DinoRPG Tool

The only part that can be seen by a members of other clans

Moderator: Officers of the Axians

How do you like to see the initiative in dinoz overview

As simple integers positive if Initiative was increased and negative if decreased .
7
78%
As negative numbers (cause initiative increasing means that more will be substracted from base )
0
No votes
As base initiative (100) with substracted and added numbers from skills
2
22%
Other (put your suggestion in this thread)
0
No votes
 
Total votes : 9

Re: DinoRPG Tool

Postby Running » Thu 3. Nov 2011, 12:47

Loki wrote:Need possibility for adding of reincarnated dinoz and demon dinoz. For demon dinoz need the racial demon skills.

Do demon dinoz have same initial stats? What are they?
User avatar
Running
Sexy Dev
 
Posts: 115
Joined: Sun 18. Sep 2011, 22:53
Location: Lübeck-->München, Germany

Re: DinoRPG Tool

Postby Loki » Thu 3. Nov 2011, 13:00

Running wrote:Do demon dinoz have same initial stats? What are they?


yes the same that not demon versions:
http://en.dinorpg.com/clan/101#?page=4385

but al ldemons has one additional racial demon skill

names of the skills:
here
User avatar
Loki
One of the Axians
 
Posts: 1425
Joined: Sun 20. Jun 2010, 00:31

Re: DinoRPG Tool

Postby Running » Thu 3. Nov 2011, 13:09

Loki wrote:yes the same that not demon versions:
http://en.dinorpg.com/clan/101#?page=4385

but al ldemons has one additional racial demon skill

names of the skills:
here

Thanks, Added races.
Will add skills later.
User avatar
Running
Sexy Dev
 
Posts: 115
Joined: Sun 18. Sep 2011, 22:53
Location: Lübeck-->München, Germany

Re: DinoRPG Tool

Postby juanaton » Thu 3. Nov 2011, 18:24

It would be nice to be able to see the percentages for different dinoz to get different elements when making builds...I guess what I'm suggesting is an option to make your build templates species specific, and then get some info about the likelihood while you build it. As it is, I find myself needing to go do calculations elsewhere, then just use this tool to record my build. I have a hard time using it to create the build itself. Is it clear what I'm suggesting?
juanaton
Typos Killer
 
Posts: 66
Joined: Mon 4. Oct 2010, 14:30

Re: DinoRPG Tool

Postby Running » Thu 3. Nov 2011, 20:37

juanaton wrote:It would be nice to be able to see the percentages for different dinoz to get different elements when making builds...I guess what I'm suggesting is an option to make your build templates species specific, and then get some info about the likelihood while you build it. As it is, I find myself needing to go do calculations elsewhere, then just use this tool to record my build. I have a hard time using it to create the build itself. Is it clear what I'm suggesting?

Yes, I think I've got it:) I'll work on it today/tomorrow, hope I can show you smth before weekend.
User avatar
Running
Sexy Dev
 
Posts: 115
Joined: Sun 18. Sep 2011, 22:53
Location: Lübeck-->München, Germany

Re: DinoRPG Tool

Postby Running » Thu 3. Nov 2011, 22:42

juanaton wrote:It would be nice to be able to see the percentages for different dinoz to get different elements when making builds...I guess what I'm suggesting is an option to make your build templates species specific, and then get some info about the likelihood while you build it. As it is, I find myself needing to go do calculations elsewhere, then just use this tool to record my build. I have a hard time using it to create the build itself. Is it clear what I'm suggesting?

Done, check it :)
User avatar
Running
Sexy Dev
 
Posts: 115
Joined: Sun 18. Sep 2011, 22:53
Location: Lübeck-->München, Germany

Re: DinoRPG Tool

Postby whooah » Fri 4. Nov 2011, 01:46

i get a but when trying to increase elements in the dinoz tab

adding race to the build seems nice, but i still vote for another collumn that would show the number of elements needed without having to count them :P and another next to it which show's the general % of elements a specific dinoz race gets
whooah
Doctor Who... oaah
 
Posts: 174
Joined: Fri 4. Mar 2011, 16:01

Re: DinoRPG Tool

Postby juanaton » Fri 4. Nov 2011, 04:29

whooah wrote:another next to it which show's the general % of elements a specific dinoz race gets


This is what I meant with my earlier post. Although adding the race was a necessary part of this too...

And I think Whooah's idea about automatically counting how many levels in each element are required by the build is a good idea too...
juanaton
Typos Killer
 
Posts: 66
Joined: Mon 4. Oct 2010, 14:30

Re: DinoRPG Tool

Postby Loki » Fri 4. Nov 2011, 10:08

- At Dinoz page 4 additional columns needed. It should show the.
a) first Column shows how much rolls in every element was used in this build.
b) second column shows number how much rolls in every element get an average dinoz of this race. (probability * 50)
c) third column shows how much rolls (not elements) in every element you already has for this current dinoz
d) fourth column shows how much rolls have an average dinoz of this race at the current level should have (without
rounding)
- At Builds page 2 additional columns needed: it is column a) and b) from the Dinoz page (But column a with the info on the flight it means if you add the additional skill to builds it should recalculate the number of used rolls at the same time)

I added the info into the to do list.
User avatar
Loki
One of the Axians
 
Posts: 1425
Joined: Sun 20. Jun 2010, 00:31

Re: DinoRPG Tool

Postby Running » Fri 4. Nov 2011, 10:22

whooah wrote:i get a but when trying to increase elements in the dinoz tab

Thanks for report, I've fixed an error, will be working on additional columns and info.

When talking about addtional information please consider that we have following pages at the moment and specify on which page additional information is desired:
- Dinoz list
- Dinoz detailed view
- Dinoz editing
- Builds list
- Builds - adding/removing skill
- Builds - changing order of the skills
Will be added soon:
- Build - detailed overview (to share with others)
User avatar
Running
Sexy Dev
 
Posts: 115
Joined: Sun 18. Sep 2011, 22:53
Location: Lübeck-->München, Germany

PreviousNext

Return to Diplomacy & General Info

Who is online

Users browsing this forum: No registered users and 5 guests

cron