DinoRPG Tool

The only part that can be seen by a members of other clans

Moderator: Officers of the Axians

How do you like to see the initiative in dinoz overview

As simple integers positive if Initiative was increased and negative if decreased .
7
78%
As negative numbers (cause initiative increasing means that more will be substracted from base )
0
No votes
As base initiative (100) with substracted and added numbers from skills
2
22%
Other (put your suggestion in this thread)
0
No votes
 
Total votes : 9

Re: DinoRPG Tool

Postby Loki » Sat 3. Mar 2012, 23:48

Creating a new dinoz with a new build doesn't set the target lvl in build to the 50. And it is needed.
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Re: DinoRPG Tool

Postby juanaton » Mon 5. Mar 2012, 16:32

How does the tool calculate the "average dinoz" stats? Because it seems off to me...since dinoz start at level 1 with no skills (or only their racial skill) and once a dinoz reaches level 50 it is done (currently) shouldn't the number of rolls for a dinoz life be 49? Which would make the average level 50 wanwan get 2.45 water rolls, not 2.55 like the tool says...
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Re: DinoRPG Tool

Postby Loki » Mon 5. Mar 2012, 17:10

juanaton wrote:How does the tool calculate the "average dinoz" stats? Because it seems off to me...since dinoz start at level 1 with no skills (or only their racial skill) and once a dinoz reaches level 50 it is done (currently) shouldn't the number of rolls for a dinoz life be 49? Which would make the average level 50 wanwan get 2.45 water rolls, not 2.55 like the tool says...


Where did you find this? :) For my lvlv l50 wan it shows 2,45 in dinoz list. :)
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Re: DinoRPG Tool

Postby juanaton » Tue 6. Mar 2012, 00:08

:P I got it not from wan but from tofufu...same issue but I had the wrong race - it was one line above it in my list of dinoz...
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Re: DinoRPG Tool

Postby Loki » Wed 7. Mar 2012, 12:12

juanaton wrote::P I got it not from wan but from tofufu...same issue but I had the wrong race - it was one line above it in my list of dinoz...

tofufu lvl 50 has 2,45 by me as well :(
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Re: DinoRPG Tool

Postby Running » Wed 7. Mar 2012, 13:55

Ingredients are stored per server.

Select button must be used to change location/server.
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Re: Tool Manual

Postby whooah » Thu 8. Mar 2012, 00:11

dunno if this is the right place or not... i think there was another topic for this but i can't find it atm...

now, my problem, i want a cloud to get fujin(air/light) and electrolysis(water/light), and i want to unlock them in water and air(for free with regular unlocks, while in light i'd need an extra unlock)... but the tool keeps putting an unlock in lightning whatever i do... can it be fixed somehow?
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Re: Tool Manual

Postby Loki » Thu 8. Mar 2012, 00:31

whooah wrote:dunno if this is the right place or not... i think there was another topic for this but i can't find it atm...

now, my problem, i want a cloud to get fujin(air/light) and electrolysis(water/light), and i want to unlock them in water and air(for free with regular unlocks, while in light i'd need an extra unlock)... but the tool keeps putting an unlock in lightning whatever i do... can it be fixed somehow?


Yes remove both double skills in lightning pres build lightning add both double skils in water and air press build water press build air. If unlock is still there press order take unlcok and get it to the top to other 5 unlocks drop there press save
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Re: DinoRPG Tool

Postby Loki » Thu 8. Mar 2012, 12:33

I need button for copy UID of build in clipboard when I am in Build view
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Re: DinoRPG Tool

Postby Loki » Thu 8. Mar 2012, 16:16

When I set category for dinoz build that connected with this dinoz should get the same category.
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