DinoRPG Tool

The only part that can be seen by a members of other clans

Moderator: Officers of the Axians

How do you like to see the initiative in dinoz overview

As simple integers positive if Initiative was increased and negative if decreased .
7
78%
As negative numbers (cause initiative increasing means that more will be substracted from base )
0
No votes
As base initiative (100) with substracted and added numbers from skills
2
22%
Other (put your suggestion in this thread)
0
No votes
 
Total votes : 9

Re: DinoRPG Tool

Postby Biquinho » Wed 8. Feb 2012, 13:01

Don't know if this was mentioned before (sorry, I won't read all 13 pages of this topic ^^' ):

I just created a build: Click me!
(It's not finished yet)

After some clicks, which make the Dinoz learning Brave, nothing in the overview changes:
HP +50 is missing, +6 fire elements are missing (and so also the correct value of Assaults and Defenses), speed +15% is missing and "Followers" should turn to 0 ;)

Another thing is that you can't click that your Dinoz has learnt a sphere skill.
So the stats in the overview are wrong after your Dinoz received +10 hp: for Vitality or Ini+5 for Reflex.



Edit:
Just a little thing: German translation of the Level 3 wood sphere skill: große Ohrfeige -> Große Ohrfeige ;)
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Re: DinoRPG Tool

Postby Loki » Wed 8. Feb 2012, 13:11

Biquinho wrote:Don't know if this was mentioned before (sorry, I won't read all 13 pages of this topic ^^' ):

I just created a build: Click me!
(It's not finished yet)

After some clicks, which make the Dinoz learning Brave, nothing in the overview changes:
HP +50 is missing, +6 fire elements are missing (and so also the correct value of Assaults and Defenses), speed +15% is missing and "Followers" should turn to 0 ;)

Another thing is that you can't click that your Dinoz has learnt a sphere skill.
So the stats in the overview are wrong after your Dinoz received +10 hp: for Vitality or Ini+5 for Reflex.


All reported bugs appear in first post under Known bugs. No need to read the whole thread only first post.

Brave will be fixed.

You add sphere skills as follows:
Press Edit on Dinoz and give numbers of used spheres. Then save changes.

Upd: Ohrfeige will be fixed
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Re: DinoRPG Tool

Postby Biquinho » Wed 8. Feb 2012, 14:29

Thanks, it worked except for after learning Reflex the Initiative stays the same as before.

I just noticed that HP and Speed is now shown correct, after learning Brave.
Don't know if you still work on it but keep in mind that Followers should turn to 0 too ;)


Edit: Erm... in the first post I see "Almost done: Current dinoz stats (Attack, Defense, etc.)" - maybe this and Initiative is included?
Start: 0
After learning Warm Blood: -40 (is this minus?)
After Self-Control: -40 (should be decreased by 3)
After learning Hazard: -40 (should be increased by 5)
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Re: DinoRPG Tool

Postby Loki » Wed 8. Feb 2012, 14:45

Biquinho wrote:Thanks, it worked except for after learning Reflex the Initiative stays the same as before.

I just noticed that HP and Speed is now shown correct, after learning Brave.
Don't know if you still work on it but keep in mind that Followers should turn to 0 too ;)


Edit: Erm... in the first post I see "Almost done: Current dinoz stats (Attack, Defense, etc.)" - maybe this and Initiative is included?
Start: 0
After learning Warm Blood: -40 (is this minus?)
After Self-Control: -40 (should be decreased by 3)
After learning Hazard: -40 (should be increased by 5)

Well increasing of initiative means that you substract it from base (100) at the start of the fight :) So we thought it will be better to put is as minus numbers. We are working on fixing now. thanks for other skills we'll fix them asap.

Self-Control, Reflex should be fixed now. And we will change the base number to 100. Or you have some other better suggestion how to show the initiative?

I am working on hazard.And it should add 7 to initiative not 5 :)


Almost done means that we don't have the final opinion which bonuses should be shown and in what form. But report such bugs. I will try to fix them all. If I'll stuck we'll use Running.
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Re: DinoRPG Tool

Postby Loki » Wed 8. Feb 2012, 15:02

Strange Hazard is shown ok for me with - 70. Please share dinoz where you saw other numbers and post it here .
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Re: DinoRPG Tool

Postby Biquinho » Wed 8. Feb 2012, 15:28

Damn, sorry I meant Reflex, not Hazard (therefore +5 instead of +7). I'm just not familiar with the english skill names yet.

btw the idea with subtracting from a base of 100 is actually pretty good. Just didn't get it without description.
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Re: DinoRPG Tool

Postby Biquinho » Wed 8. Feb 2012, 15:45

Other things:

- Quetzu skill Divine Propulsion doesn't reduce the fire element by 2 at the stats
- Quetzu skill Snakeskin seems to reduce a Quetzus water speed in the tool (or is the description in the tool wrong?)
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Re: DinoRPG Tool

Postby Loki » Wed 8. Feb 2012, 16:49

Biquinho wrote:Damn, sorry I meant Reflex, not Hazard (therefore +5 instead of +7). I'm just not familiar with the english skill names yet.

btw the idea with subtracting from a base of 100 is actually pretty good. Just didn't get it without description.


I will think on adding it to manual as soon as we finish the dinoz stats list.

Biquinho wrote:Other things:

- Quetzu skill Divine Propulsion doesn't reduce the fire element by 2 at the stats
- Quetzu skill Snakeskin seems to reduce a Quetzus water speed in the tool (or is the description in the tool wrong?)

Description in tool wrong I will fix it, it increases dodge chance and decreases speed of water attack.

propulsion should work actually.
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Re: DinoRPG Tool

Postby Running » Wed 8. Feb 2012, 20:43

- Add bubble absorption rate in dinoz stats
- show type of skill in pop up description.
- Brave followers = 0
- after sharing or unsharing of build/dinoz always bring you to detailed dinoz/build view.
- demon ticket calculator
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Re: DinoRPG Tool

Postby Running » Wed 8. Feb 2012, 20:49

Biquinho wrote:Don't know if this was mentioned before (sorry, I won't read all 13 pages of this topic ^^' ):

I just created a build: Click me!
(It's not finished yet)


If you want to share build, you either see share-link under "Shared (Link)" or can press "Share" to share the build and then get shared-link as mentioned before.

Normally no one can see the build if you give such link http://axieforce.esin-online.net/tool/dinoz.php?id=244. It's your personal link :)
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