- HP
- defence in every element
- attack in every element
- speed in every element: base 100
- initiative: Base 100; skills change it (not forget to multiple with 10)
- Damage reduction from Bubble (%) = (air element + water element)*100/sum of elements
- damage from torch: Torch Damage in dependence from Fire Element : 1-4 = 1, 5 - 8 =2 etc (number 4)
- damage from acid blood : Acid Blod damage in dependence from Water Element 1-7 = 1 ,8-14 = 2, 15-21 = 3, 22-28 is 4, 29 and up = 5 (number 7)
- evasion chance
- graceful dodge chance
- multiply attack chance (bonuses from skills multiplying)
- Armour
- Counter attack chance (bonuses from skills multiplying)
- number of followers possible
- Self Control and Life breath as names and icons fire and air if the skill is there and sad smiley if not
- vines yes no (names of skills and if yes then special icon from attack if no skill then sad smileyf.e.)
- stobs yes no (names of skills and if yes then special icon from attack f.e.)
- flood yes no (names of skills and if yes then special icon from attack f.e.)